Old school voxel carving

I’ve been working on an old school (circa early 90s) method of creating 3D models called voxel carving. As a first attempt I’m using an academic dataset that comes with camera projection matrices provided. The dataset is from

http://www.cs.wustl.edu/~furukawa/research/mview/index.html

specifically the Predator dataset (I have a thing for Predator).

Here it is in action

Screen recording was done using SimpleScreenRecorder, which was slick and easy to use.

Download VoxelCarving.tar.gz

You will need OpenCV installed and the Predator images. Instructions can be found in the README.txt.